M. SÜMER And C. H. AYDIN, "Integrating Gamification Into A Large Scale Open And Distance Learning Program Experiences," World Congress on Lifelong Education , Antalya, Turkey, pp.232-236, 2016
SÜMER, M. And AYDIN, C. H. 2016. Integrating Gamification Into A Large Scale Open And Distance Learning Program Experiences. World Congress on Lifelong Education , (Antalya, Turkey), 232-236.
SÜMER, M., & AYDIN, C. H., (2016). Integrating Gamification Into A Large Scale Open And Distance Learning Program Experiences . World Congress on Lifelong Education (pp.232-236). Antalya, Turkey
SÜMER, MURAT, And CENGİZ HAKAN AYDIN. "Integrating Gamification Into A Large Scale Open And Distance Learning Program Experiences," World Congress on Lifelong Education, Antalya, Turkey, 2016
SÜMER, MURAT And AYDIN, CENGİZ H. . "Integrating Gamification Into A Large Scale Open And Distance Learning Program Experiences." World Congress on Lifelong Education , Antalya, Turkey, pp.232-236, 2016
SÜMER, M. And AYDIN, C. H. (2016) . "Integrating Gamification Into A Large Scale Open And Distance Learning Program Experiences." World Congress on Lifelong Education , Antalya, Turkey, pp.232-236.
@conferencepaper{conferencepaper, author={MURAT SÜMER And author={CENGİZ HAKAN AYDIN}, title={Integrating Gamification Into A Large Scale Open And Distance Learning Program Experiences}, congress name={World Congress on Lifelong Education}, city={Antalya}, country={Turkey}, year={2016}, pages={232-236} }